Abstract
Introduction: In this paper, we address the issue of network connectivity inside an airplane. Around several thousand feet above the earth’s surface, where ground-based infrastructure failed to provide an internet connection, we proposed a solution to integrate Network Mobility Basic support (NEMO-BSP) protocol with Low Earth Orbit (LEO) constellations system.
Discussion: Right now, passengers of flight are forced to interact with the flight’s pre-recorded entertainment system. Most of the airlines do not allow passengers to use the internet or any other type of interaction medium with the ground while during the flight. They force passengers to even switch their mobile to the flight mode so that there is no active communication between a passenger and the remaining world.
Method: This paper investigates four different possible scenarios of relative movement of flight and satellite constellations. All four possible scenarios simulated in Network Simulator 2 (NS-2).
Result: Results were discussed with respect to the network performance perspective. Parameters like an end-to-end delay, jitter, throughput, and other such parameters were obtained and discussed in detail.
Conclusion: This paper proposes a method to deal with the internet connection issue of flights. The proposed system of LEO satellite and NEMO-BSP protocol works efficiently in the simulation study.
Keywords: Mobile IPv4, Mobile IPv6, NEMO, QoS, NS-2, LEO satellite.
Graphical Abstract